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Infinetix
预约演示
Gaming

Unity builds for cross-platform games and platform content

Infinetix is a UK product company that builds and operates its own iGaming, social and analytics platforms. Where Unity is the right engine, we use it for 2D and 3D games and lobby content on AzenPlay, ItsMySpin and white-label apps across mobile and web.

What we build with it

  • White-label
  • Shared spaces
  • Metaverse
  • Browser
  • Skill and social titlesCarrom, Tic-Tac-Toe, Tower Defence and similar, delivered on AzenPlay, ItsMySpin or as white-label apps
  • Lobby content for AzenPlayfortune wheels, mission boards, loyalty visuals and promotional mini-games that sit alongside third-party casino content
  • Social games inside ItsMySpin where play earns credit points and creators can share challenges
  • Gamified experiences for other industries, using the mechanics on the Gamification Overview
  • Prototypesplayable proofs of a mechanic or an economy on a real device within a short cycle
  • Immersive and shared spaces where a lightweight client is the priority, as described on the Metaverse page
  • Web builds for in-browser play where an app install is a barrier

Each is delivered as a product on a platform we operate, or as a white-label app built from the same services.

Who it is for

  • iGaming operators who want engine-built lobby content and skill games they control, alongside their third-party casino catalogue
  • Brands and media companies who want a game under their own name on mobile and web from one build
  • Creators and businesses on ItsMySpin who want social games for their audience
  • Product teams outside gaming who want a gamified experience with proper measurement
  • Studios who want Infinetix's platform services behind a Unity title they are building themselves, on a dedicated-team or hybrid basis

It is not the right route for a large bespoke console production, which we would not claim to supply. If the decision between engines is still open, the Mobile Games page describes the product first and the engine second.

常见问题

Yes. We review the project against the target devices and the platform services it needs, then connect accounts, wallets, rewards and analytics through the client layer. Where the existing build cannot meet the performance budget, we say so before work starts.