Console and cross-platform games from a product company
Infinetix is a UK technology company that builds and operates its own gaming, iGaming and social platforms. This page explains what a console or cross-platform title from Infinetix involves, which platforms we target, and where the offering is still being confirmed.
Monetisation and platform compliance
- Compliance
- Age ratings
Console monetisation follows the platform holders' rules, and those rules are stricter than mobile. The models we design for are premium purchase, paid expansions, season passes and cosmetic items. Any randomised paid item is subject to disclosure requirements on the major stores and to consumer law in each region, so we treat it as a compliance decision rather than a revenue lever.
Age ratings are obtained through the relevant boards for each region, and the design is adjusted where a mechanic would push a rating beyond the intended audience.
Real-money gambling content does not belong on consoles and is not something we would place there; skill and casino content lives on AzenPlay, our separately regulated platform. Where a console title connects to ItsMySpin for social rewards, credit points remain a rewards mechanic and are handled under the store's rules on external rewards.
Who a console project from Infinetix suits
- Studios and publishers with a title on mobile, web or PC that need a console version with cross-play, without building a new backend
- Brands and media owners commissioning an immersive experience who want it operated after launch, not just delivered
- Teams that have the game but not the platform layer: accounts, matchmaking, live-ops and analytics
- Operators and partners in Infinetix's wider ecosystem who want a console presence connected to ItsMySpin
Infinetix is a product company that operates what it builds. If your need is a fixed-price build with no ongoing relationship, we will say at scoping whether that is a fit, and dedicated-team engagements describe the option of a team for a defined period.
Why Infinetix
- Analytics
- Player protection
- Certification
Three things distinguish a console project with us. First, we run our own platforms, so the account, matchmaking and analytics services under your title are in production for our own products, and we are on call for them.
Second, we are honest about status: we say which platform memberships and engines we hold rather than listing logos, and we date our claims. Third, we are a small, remote-first UK team that uses AI tooling heavily in production, which lets us keep scope wide with a lean headcount and pass that efficiency on.
We apply the same operating principles across all our work: plain language, ethical by default on player protection and data, and boring where it counts, which on consoles means certification, save integrity and payments handled carefully rather than creatively.
